| ABOUT
ANDREW |
ABOUT
WERDNA.ORG |
ARTIST’S
STATEMENT |
| ABOUT
ANDREW |
I
am a visual artist and designer living in Toronto, Canada. A graduate
of both the Ontario College of Art (A.O.C.A. 1992) and the Nova
Scotia College of Art and Design (B.F.A. 1993), I have applied my
skills in many areas, including new media, and have successfully
operated a freelance digital design business Collective
Gasp since 1997.
I
love drawing, painting, and computers. And it is my hope that you
will see evidence of this here at werdna.org.
For
further information, please contact me directly: andrew@werdna.org
>
Click to view Andrew Duff CV < (will open in new
window).
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| ABOUT
WERDNA.ORG |
Werdna.org
is a showcase for the art works of Andrew Duff. A place for me and
my drawings. And paintings, and terra cotta pots... oh, and an online
store too! For now it is a place for showing my still images, but
I hope to soon add interactive pieces as well... old and new.
The
name Werdna is actually just Andrew written backwards. Does this
mean Werdna is the mirror image of me, the true image of my "self,"
the reflection I hope the world to see? Well, no. Simply put...
andrew.com is owned by a software company, and andrew.org is taken
too. In the end, I just thought werdna.org was kinda cool.
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| GENERAL
ARTIST’S STATEMENT |
Issues
of self-identity, gender and class have been areas I have explored
throughout my work to date. I have found that all these areas often
relate back to each other, as identity reflects on social class,
which in turn affects power, and eventually reinforces self-identity.
These issues are of particular interest to me when this internal/external
struggle takes place within the political minefield of technology
and business.
The
hierarchy, or pecking order, in an environment overloaded with technological
expectations adds another layer to the identity/class/power struggle.
I have attempted to question the technology-versus-human subject
in my work by showing that neither is infallible. The systems created
for the business and politics of technology are all executed by
people. And I see people, myself included, as being wonderfully
imperfect. Human beings are at the heart of technology, and it is
our risk of losing self-identity that I continue to investigate.
Drawing has been at the base of all the work I have done, and the
immediacy of this mark making is what challenges me to continue.
I use a fluid, loose approach to create a stylized version of reality,
which allows me to explore the effects of surface (vellum, plywood,
computer screen) and instrument (pencil, brush, drawing software)
on theme.
The
energy of drawing and of “trying to find the line” brings
out the exploratory nature of my themes. The imperfect line drawn
by hand brings form to the suggested reality I am investigating.
I continually strive to use new and traditional technologies to
refine my drawing approach, and happily incorporate various media
in my search for an authentic visual language.
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